Session 5 — January 15, 20205
Austin — Pascal
John Mark — Zuka
Tim — Judge
James — Neville
Katie — Haig
Patrick — Hanni
Log — Intermission
July 9, 1592 — Nearly a month has passed. It took everything the party had to get out of that red hell, & they left a friend behind. When they got back to the surface, they made camp because they had no energy to do anything else. By morning, the Kerr they rescued began to stir and Haig was able to communicate the situation to them.
Leaning on one another, the party traveled back to the Kerr encampment and, after spending a night there, on to Griggston. Sir Everrett was surprised and horrified by the sight of you and the tale you had to tell. Word quickly spread around the settlement of the dangers you faced in the Red Descent. Such stories of danger inspire Pascal Guerrero, a Carivalian sailor formerly of the Wahlagian navy, to join the party as scout.
For their part, the Kerr you saved, though grief-stricken, are eternally grateful to you. Obah, the man, along with the women, Lir, Tama, Nin, & Kel Tah, once healed, left to travel east. There they will tell the rest of the Kerr of the dangers posed by the Red Descent.
The party, and the rest of the settlers, are astonished when, a week later, the Kerr return…along with nearly a hundred warriors, advisors, and members of the the chieftain’s court. At the center of this honor guard is the chieftain himself, Perd.
After meeting with Perd, Sir Everrett reports back to the settlement that the Kerr wish to express their gratitude to the party and their friendly intentions toward the settlers with a ceremony.
July 10, 1592 — The next night, around a roaring bonfire, the Kerr present the party with gifts of thanks:
- A +1 War Axe
- Versatile (1d10+1)
- Deals 1 point of damage to opponent at the beginning of each of that’s opponents turn after a successful strike. This effect is cumulative and lasts until the wound is healed.
- A suit of +1 Auroch Hide Armor
- Three times a day, the wearer may make a free attack against an opponent immediately after that opponent successfully strikes the wearer.
- a +1 Throwing Club
- Thrown (20/60)
- Versatile (1d8+1)
- Immediately returns to wielder’s hand after being thrown
- A Panther Skin Cloak
- +1 to AC
- Advantage on Wisdom (Perception) rolls
- +4 to passive perception
- Darkvision (60′)
- A jar of Green Clay Ointment
- 5 doses
- Each dose heals 2d8+2 damage, poison, infection, and disease
To Sir Everrett, Perd presents a Sending Stone, which will allow Sir Everrett and Perd to communicate over great distances.
July 12, 1592 — In the days following the ceremony, the Kerr trade openly with the settlers. In exchange for a gift of paper and ink, Nin gives Haig an amulet that will indicate to all Kerr that Haig is a friend of the (or at least a) Kerr.
It is then decided that the party will travel with Perd’s honor guard east, to the center of Kerr territory and then beyond, to find a path all the way to the interior mountains.
30 experience per player for attendance.